In the dynamic realm of digital advertising,where fraudulent activities and traffic manipulation are rampant, these practices not only erode the interests of advertisers but also diminish the earnings of publishers, impeding the overall health of the advertising ecosystem.As a pioneer in the ad medi...
We are thrilled to announce that TopOnhas officially completed the integration with the TaurusX advertising networkand hasbecome its official bidding partner! This cooperation marks the beginning of seamless access to the TaurusX advertising network with a simple update.By becoming a TaurusX bidding...
In the fiercely competitive landscape of traffic monetization, efficient customer support and intelligent service experiences have become pivotal to the monetization' s user experience.To better serve user needs, TopOnmediation has recently launchedthe24*7 online intelligent customer servicesystem s...
01 What is a Smart Manager?Smart Manager, a new functiondeveloped by TopOn based on big data learning such as ad placement filling rate and estimated revenue of ad sources, can automatically determine whether the corresponding ad sources need to be turned on/off and whether Bidding or regular pricin...
We are very pleased to announce that TopOn SDK has recently officially integrated Columbus Network, a full-scenario proprietary advertising network promoted by Xiaomi International Internet Business Department.You can now quote with Columbus Bidding through TopOn mediation to further optimize your a...
We're excited to share with all our publishers that you can now use Google partner bidding (Beta) with TopOn mediation platform to optimize your ad revenue strategy.Google partner bidding now enables you to access Google demand as a bidding source onTopOn. With Google partner bidding, you can now al...
2021 Global Mobile Games Advertising Monetization Report is based on comprehensive analysis by TopOn, a global mobile advertising mediation platform. The advertising monetization data is cumulatively generated from January to June 2021, based on 20000+ cooperative games, 90 million+ daily active use...
As a global mobile advertising mediation platform, TopOn conducted a summary analysis based on the cumulative advertising monetization data of its cooperative mobile games from January to June 2021. Based on the three advertising formats of Banner, Interstitial, and Rewarded Video, two new advertisi...
Developed by Aiweiyou and released by Loongcheer, Idioms Fight Landscape is an anagram-type casual puzzle game. It uses idiom solitaire as the core gameplay and integrates the theme of Imperial Examination Promotion to match the antique game situation. That is the reason why it is loved by players o...
On 23rd September between 2:00pm to 3:15pm (BST), GameAnalytics is running a webinar: making casual games in a Covid-19 world. Joined by friends at Adjust and TopOn, we’ll cover what we’ve spotted, how to grow your casual game and how to advertise during the pandemic. This webinar is the...
We're excited to share with all our publishers that you can now use Google partner bidding (Beta) with TopOn mediation platform to optimize your ad revenue strategy.Google partner bidding now enables you to access Google demand as a bidding source onTopOn. With Google partner bidding, you can now al...
2023 Global Mobile App Advertising & Monetization White Paper is based on comprehensive analysis by TopOn, a global mobile advertising mediation platform. The advertising monetization data is cumulatively generated from January to December 2023, based on 30000+ cooperative games, 100 million+ da...
2021 Global Mobile Games Advertising Monetization Report is based on comprehensive analysis by TopOn, a global mobile advertising mediation platform. The advertising monetization data is cumulatively generated from January to June 2021, based on 20000+ cooperative games, 90 million+ daily active use...
As a global mobile advertising mediation platform, TopOn conducted a summary analysis based on the cumulative advertising monetization data of its cooperative mobile games from January to June 2021. Based on the three advertising formats of Banner, Interstitial, and Rewarded Video, two new advertisi...
On 23rd September between 2:00pm to 3:15pm (BST), GameAnalytics is running a webinar: making casual games in a Covid-19 world. Joined by friends at Adjust and TopOn, we’ll cover what we’ve spotted, how to grow your casual game and how to advertise during the pandemic. This webinar is the...
While COVID-19 is crushing the global economy, mobile gaming is poised for a new wave of growth. Newzoo’s latest data shows mobile gaming markets around the globe will generate USD77.2 billion in revenue this year, a 13% year-on-year increase. The App Store will generate USD38.8 billion in mob...